Every score is worked out from the vendor's own pages · How we score →Disclosure
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Kaedim Review

Kaedim is an AI 3D model service for production teams, where in-house artists check what the AI makes before delivery. It is best at turning sketches, photos and briefs into textured, rigged, game-ready assets with quad topology and set polygon budgets.

Visit Kaedim →Custom pricing

Research-based review. Features and prices are checked on the vendor's own website, and the score is worked out from those facts. We haven't tested it hands-on yet.

The verdict

Worth it for studios outsourcing game-ready assets that want artist-checked AI output and full ownership; the catch is custom pricing through sales and no way to try it free.

Pros

  • In-house artists review the AI output, with unlimited revisions and custom styles.
  • Outputs are made from quads, split into multiple meshes and watertight.
  • Your project data is never used for general training.
  • Assets come with full ownership and commercial rights.

Cons

  • There is no free plan or self-serve tier; teams start through sales.
  • Plans are priced on request, with no public price list.
  • Kaedim delivers rigged assets but does not animate them.
From Custom pricingFree plan NoFree trial No
7.0/10

Spec Score

Kaedim against 6 AI 3D model generators
#4
of 6 AI 3D model generators
-0.5
vs the average
85%
from published facts
Ahead of other AI 3D model generators
Privacy and trust+0.8
Behind other AI 3D model generators
Pricing-1.8Files and tools-0.8
Every criterion
Tap a row for the facts
What it makes8.0
-0.2 vs 8.2 avg32 of 40 points
Rigs a character for animationyes2 / 2
Animates a modelno0 / 2
Builds one model from several viewsyes1.5 / 1.5
PBR materialsyes1.5 / 1.5
Quad topologyyes1.5 / 1.5
You set the polygon countyes1.5 / 1.5
Why these numbers

Rigs a character for animation: Kaedim default rig or your own rig templates.

Animates a model: Kaedim delivers rigged assets; animating them is done in your own tools.

You set the polygon count: Also LODs.

Files and tools7.0
-0.8 vs 7.8 avg14 of 20 points
File formats it exports4 formats2.5 / 4
Plugins for 3D apps and game engines3 plugins4 / 4
Where it runs1 platform0.5 / 2
Why these numbers

File formats it exports: Counted from export_formats. Also USD (not USDZ).

Plugins for 3D apps and game engines: Counted from engine_plugins. Also NVIDIA Omniverse.

Where it runs: Counted from platforms. Also an API and plugins.

Pricing5.5
-1.8 vs 7.3 avg13.8 of 25 points
Cheapest paid plan, monthlynot published, typical value used3 / 4
Free planno0 / 2.5
Free models may be used commerciallynot published, half points1 / 2
Paid models stay privateyes1.5 / 1.5
Why these numbers

Free plan: No free plan or self-serve tier is listed; teams start through sales.

Privacy and trust6.6
+0.8 vs 5.8 avg9.9 of 15 points
Does not train AI on what you uploadtrue4 / 4
SOC 2no0 / 1.5
GDPRyes2 / 2
Ways to reach support1 support channel0.6 / 2.5
Why these numbers

SOC 2: ISO 27001 certified; no SOC 2 report is named.

Ways to reach support: Counted from support_channels. Every team gets a customer success manager and an art lead; contact is through the site's contact form. Documentation at docs.kaedim3d.com.

yesnonot published average for AI 3D model generators
How the Spec Score works

Scored from what Kaedim publishes on its own site. Not a hands-on test.

Compared with 6 AI 3D model generators. Facts checked 31 Oct 2026.

A fact the vendor does not publish gets half the points, or the typical value for a number, and says so. It never counts as a no. How we score.

Kaedim is an enterprise 3D production service that pairs AI generation with in-house artists who check the output, turning sketches, photos and briefs into textured, rigged, game-ready assets. Whether it suits you depends on how you buy 3D work: Kaedim sells custom-priced plans to production teams through sales, with no free plan and no public price list.

Kaedim homepage screenshot
Kaedim, Homepage

What is Kaedim?

Kaedim is a web-based platform with an API and plugins. It works as a production partner rather than a self-serve app: every team is assigned a customer success manager and an art lead, and assets go through artist review, with unlimited revisions and custom styles.

It is aimed at game, product and e-commerce teams that outsource the production of 3D assets.

Making 3D models with Kaedim

Kaedim converts an image into 3D within minutes, whether the image is a sketch, artwork or a photo. For more than one view, each view goes in as a separate image. Text works in two steps: a text prompt becomes a 2D image you are happy with, and that image becomes the 3D model.

Texturing produces textures in a range of styles as part of a game-ready pipeline, with PBR outputs including DirectX or OpenGL normal maps, albedo or diffuse, specular and glossiness, and roughness and metalness maps.

Kaedim's outputs are made from quads, separated into multiple meshes and watertight. Polygon counts run from 500 to 300,000 for Prototype assets and from 500 to 2,000,000 for Game-ready assets, with LODs as well.

The rigging step delivers a ready-to-use rig that lets you animate every part of an asset, using Kaedim's default rig or your own rig templates. Kaedim does not animate assets; animation happens in your own tools.

Assets export as GLB, glTF, OBJ, FBX, USD, textured OBJ (OBJ plus MTL) and images. Plugins connect Kaedim to Unity, Blender, Unreal Engine and NVIDIA Omniverse.

Working with other people

The API lets your own end customers create in 3D by submitting an image, with webhooks for the results. Each team works with a customer success manager and an art lead, and documentation is at docs.kaedim3d.com.

Kaedim pricing

Kaedim's plans are custom priced and agreed with each team through sales. Volumes are set per team, with no fixed minimum. There is no free plan or self-serve tier.

The custom assets made for your projects are yours, with full ownership and commercial rights.

Privacy and security

Kaedim does not train on your data. In its own words, "Your data is private, isolated, and never used for general training", and concepts, references and outputs are kept separate for each project.

Kaedim is ISO 27001 certified and acts as the data controller for your information under the GDPR. Contact runs through the customer success manager each team is assigned, and through the contact form on the site.

Who Kaedim suits

Kaedim suits game, product and e-commerce teams that outsource 3D asset production and want AI speed with artist review, quad topology, rigging, LODs and polygon budgets set per asset. Assets come with full ownership, project data stays out of training, and Kaedim is ISO 27001 certified.

It suits less well individuals and small creators who want to try a model generator on their own, since there is no free plan, no self-serve tier and no public price. Teams that need motion applied to their assets will do that step in their own tools.

Frequently Asked Questions

How much does Kaedim cost?

Kaedim is priced on request. Plans are custom priced for each production team, with volumes agreed per team and no fixed minimum. There is no free plan.

Do people check Kaedim's AI models?

Yes. Kaedim combines AI generation with review by its in-house artists, and every team gets an art lead, with unlimited revisions.

Can Kaedim rig a model?

Yes. The rigging step delivers a ready-to-use rig, using Kaedim's default rig or your own rig templates. Animating the asset is done in your own tools.

Does Kaedim train on my data?

No. Your data is kept private and isolated for each project and is never used for general training.

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